g2d
Class Main
java.lang.Object
g2d.Main
public final class Main
- extends Object
The Main, stripped down from yore.
- Since:
- From IOP/src/GraphAct, i.e. 2002.
- Author:
- Ian A. Mason
|
Field Summary |
static boolean |
DEBUG
A simple static DEBUG switch that turns on some error stream commentary. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DEBUG
public static boolean DEBUG
- A simple static DEBUG switch that turns on some error stream commentary.
main
public static void main(String[] args)
- This is the front end to the Graphics 2D actor. It is essentially
a read, (spawn an) eval -- (but not) print -- loop.
If you want a response you must program one in yourself,
ActorMsg.
- Parameters:
args - an array of Strings, currently only args[0] is used,
and if present, will be the name of the corresponding Graphics 2D actor, the default is
"graphics2d" .
main
public static void main(Socket socket)
setBinaryDirectory
public static final void setBinaryDirectory(String dir)
getBinaryDirectory
public static final String getBinaryDirectory()
isRemote
public static final boolean isRemote()
getSelf
public static final String getSelf()